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ARK: Survival Ascended "Guitar Jamming" Emote item

"Guitar Jamming" Emote

  • Item

An emote unlock item that teaches players the Guitar Jamming dance animation, spawnable via GFI code.

Running the "Guitar Jamming" Emote on your server? Hop into our Discord and get a hand from admins who use it every day. Live as of .

Blueprint Path

Full blueprint path

"Blueprint'/Game/Abyss/CoreBlueprints/Items/Consumables/Emotes/PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming.PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming'"

Spawn Commands

GFI Code

cheat gfi PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming 1 0 0

About

The "Guitar Jamming" Emote is a consumable unlock that grants a player character the Guitar Jamming dance emote. Once consumed, the emote becomes permanently available in the player's emote wheel.

Use the GFI code to spawn it directly into inventory or on the ground. Each copy consumed by a player unlocks the emote once; subsequent copies have no effect on that character.

Frequently Asked Questions

Where can I copy the "Guitar Jamming" Emote spawn command?
Use the copy buttons in the Spawn Commands and Blueprint Path sections near the top of this page. Each copies the full "Guitar Jamming" Emote command to your clipboard in one click, ready to paste into the console.
What is the "Guitar Jamming" Emote used for?
The "Guitar Jamming" Emote is a consumable unlock that grants a player character the Guitar Jamming dance emote. Once consumed, the emote becomes permanently available in the player's emote wheel.
What's the "Guitar Jamming" Emote GFI short code?
The GFI code for the "Guitar Jamming" Emote is PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming. GFI matches the item by its short blueprint name, so cheat gfi PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming 1 0 0 is the fastest way to spawn it without typing the full blueprint path.
How do I spawn the "Guitar Jamming" Emote as a blueprint instead of a finished item?
Set the final argument to 1: cheat gfi PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming 1 0 1. The last number is the blueprint flag, where 0 gives the crafted item and 1 gives its blueprint (for craftable items; on items with no blueprint the flag is simply ignored).
How do I spawn multiple "Guitar Jamming" Emote at once?
Change the quantity argument, the first number after the code. For example cheat gfi PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming 25 0 0 spawns 25 of the "Guitar Jamming" Emote. Stacks respect the item's maximum stack size.
How do I enable admin commands to spawn the "Guitar Jamming" Emote?
In single-player, cheats are on by default. On a dedicated or hosted server, log in as admin first with enablecheats <AdminPassword>, then run the "Guitar Jamming" Emote spawn command. Without admin access the console rejects it.
Is the "Guitar Jamming" Emote spawn code on GameServersCodex accurate?
Yes. The "Guitar Jamming" Emote's class name, GFI code, item ID, and blueprint path are reproduced exactly from the live game data and re-checked each patch, so you can copy them straight into your console.
Is the "Guitar Jamming" Emote blueprint path case-sensitive?
Yes. "Blueprint'/Game/Abyss/CoreBlueprints/Items/Consumables/Emotes/PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming.PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming'" must be typed exactly, including capitalization and the wrapping quotes. Copy it from this page to avoid a typo that returns an empty spawn.
Can I spawn the "Guitar Jamming" Emote over RCON or on a dedicated server?
Yes. Send the same command through RCON or your control-panel console: cheat gfi PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming 1 0 0. If your tool already runs with admin context, drop the leading "cheat". It works the same on hosted, self-hosted, and RCON setups.
What is the class name for the "Guitar Jamming" Emote?
The class name for the "Guitar Jamming" Emote is PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming_C. Class names end in _C and identify the item's blueprint at runtime, which makes them useful for spawn tools, mods, and RCON macros.
How do I add the "Guitar Jamming" Emote to a starter kit or loadout?
Include cheat gfi PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming 1 0 0 in your server's kit or spawn script, and set the quantity argument to hand out multiples. Pair it with other item commands from the Codex to build a full loadout.
How do I spawn the "Guitar Jamming" Emote in ARK: Survival Ascended?
Open the admin console and run cheat gfi PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming 1 0 0. That gives you one "Guitar Jamming" Emote instantly. The three numbers after the code are quantity, quality, and blueprint flag. Raise the first to spawn a stack, or set the last to 1 to receive it as a blueprint instead of a finished item. Verified against the current ARK: ASA build as of June 28, 2026.
Why isn't my "Guitar Jamming" Emote spawn command working?
Check three things: admin access is enabled (enablecheats on servers), the code is typed exactly (PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming), and all three trailing numbers are present. Copying cheat gfi PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming 1 0 0 directly from this page avoids the most common mistakes.
What does the "Guitar Jamming" Emote do in ARK: Survival Ascended?
An emote unlock item that teaches players the Guitar Jamming dance animation, spawnable via GFI code.
What items are related to the "Guitar Jamming" Emote?
See the Related section at the bottom of this page for items commonly used alongside the "Guitar Jamming" Emote, or open Browse Games to explore the full ARK: Survival Ascended database.
Can I get the "Guitar Jamming" Emote without spawning it?
Yes. The "Guitar Jamming" Emote can also be obtained through normal ARK: Survival Ascended progression. Admins usually spawn it for speed when testing, running events, or outfitting players, which is what the commands on this page are for.
How do I spawn a higher-quality "Guitar Jamming" Emote?
The second number is quality, where 0 is primitive and higher values roll toward ascendant. cheat gfi PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming 1 100 0 attempts a top tier "Guitar Jamming" Emote. Quality only affects items that support tiers; on others it's ignored.
What is the "Guitar Jamming" Emote class used for in mods or spawn tools?
Spawn managers, loot-table editors, and RCON macros reference the "Guitar Jamming" Emote by its class PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming_C or GFI PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming. Both uniquely identify it in ARK: Survival Ascended.
When was the "Guitar Jamming" Emote data last updated?
The "Guitar Jamming" Emote entry was last verified on GameServersCodex on June 28, 2026. We track the live ARK: ASA build, so the IDs and commands here reflect the current patch.
How do I open the console to spawn the "Guitar Jamming" Emote?
On PC, press Tab to open the admin console, paste the command, and press Enter. On Xbox and PlayStation, open the pause menu and use the on-screen command bar. Then drop in the "Guitar Jamming" Emote spawn code from this page.
What do the numbers in the "Guitar Jamming" Emote spawn command mean?
In cheat gfi PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming 1 0 0, the code identifies the "Guitar Jamming" Emote, then the three numbers are quantity, quality, and blueprint flag (0 = item, 1 = blueprint). So it spawns one standard "Guitar Jamming" Emote.
What's the difference between the "Guitar Jamming" Emote GFI code and its blueprint path?
The GFI code PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming is a short name for quick spawning; the blueprint path "Blueprint'/Game/Abyss/CoreBlueprints/Items/Consumables/Emotes/PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming.PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming'" is the full engine reference used by GiveItem and spawn tools. Both point at the same "Guitar Jamming" Emote.
What is the blueprint path for the "Guitar Jamming" Emote?
The full blueprint path is "Blueprint'/Game/Abyss/CoreBlueprints/Items/Consumables/Emotes/PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming.PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming'". Paste it into GiveItem to spawn the exact item: cheat GiveItem "Blueprint'/Game/Abyss/CoreBlueprints/Items/Consumables/Emotes/PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming.PrimalItemConsumable_UnlockEmote_LuminatiDance_GuitarJamming'" 1 0 0. Copy it exactly, because the path is case sensitive and must keep its wrapping quotes.
Does the "Guitar Jamming" Emote spawn command work in single-player and multiplayer?
Yes, the command is identical in both. Single-player has cheats enabled by default; multiplayer just requires an admin login first. The "Guitar Jamming" Emote then spawns the same way.
Which game is the "Guitar Jamming" Emote from?
The "Guitar Jamming" Emote is from ARK: Survival Ascended. Every ID, code, and command on this page is specific to ARK: Survival Ascended and its current live build.