Skip to main content

ARK · ITEM

ARK: Survival Ascended Cooked Meat Jerky item

Cooked Meat Jerky

  • Item
  • Base Game

A durable cooked meat product that restores food with minimal spoilage, ideal for long journeys and server provisioning.

Want to go deeper on the Cooked Meat Jerky (item ID 293)? Join the GameServersHub Discord to trade setups and spawn tips with other server admins. As of .

Blueprint Path

Full blueprint path

"Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_CookedMeat_Jerky.PrimalItemConsumable_CookedMeat_Jerky'"

Spawn Commands

GFI Code

cheat gfi PrimalItemConsumable_CookedMeat_Jerky 1 0 0

GiveItemNum

cheat GiveItemNum 293 1 0 0

About

Cooked Meat Jerky is a food item crafted from cooked meat in a cooking pot or industrial cooker. It restores hunger when eaten and spoils much more slowly than raw or cooked meat, making it the preferred choice for travel rations and tribe food stores.

Admins often spawn it to stock communal fridges or reward new players. Spawn it by item ID or GFI code; it stacks normally in inventory. The slow spoil rate means you can hand out jerky without worrying it will rot before use.

Frequently Asked Questions

How do I spawn the Cooked Meat Jerky as a blueprint instead of a finished item?
Set the final argument to 1: cheat gfi PrimalItemConsumable_CookedMeat_Jerky 1 0 1. The last number is the blueprint flag, where 0 gives the crafted item and 1 gives its blueprint (for craftable items; on items with no blueprint the flag is simply ignored).
Is the Cooked Meat Jerky a DLC item or part of the base game?
The Cooked Meat Jerky is part of the base ARK: Survival Ascended game, so no DLC or map pack is required to spawn or craft it.
How current is the Cooked Meat Jerky spawn info?
The Cooked Meat Jerky entry was last verified on GameServersCodex on June 28, 2026. We track the live ARK: ASA build, so the IDs and commands here reflect the current patch.
How do I open the console to spawn the Cooked Meat Jerky?
On PC, press Tab to open the admin console, paste the command, and press Enter. On Xbox and PlayStation, open the pause menu and use the on-screen command bar. Then drop in the Cooked Meat Jerky spawn code from this page.
Why isn't my Cooked Meat Jerky spawn command working?
Check three things: admin access is enabled (enablecheats on servers), the code is typed exactly (PrimalItemConsumable_CookedMeat_Jerky), and all three trailing numbers are present. Copying cheat gfi PrimalItemConsumable_CookedMeat_Jerky 1 0 0 directly from this page avoids the most common mistakes.
What items are related to the Cooked Meat Jerky?
See the Related section at the bottom of this page for items commonly used alongside the Cooked Meat Jerky, or open Browse Games to explore the full ARK: Survival Ascended database.
How do I spawn a higher-quality Cooked Meat Jerky?
The second number is quality, where 0 is primitive and higher values roll toward ascendant. cheat gfi PrimalItemConsumable_CookedMeat_Jerky 1 100 0 attempts a top tier Cooked Meat Jerky. Quality only affects items that support tiers; on others it's ignored.
Can I get the Cooked Meat Jerky without spawning it?
Yes. The Cooked Meat Jerky can also be obtained through normal ARK: Survival Ascended progression. Admins usually spawn it for speed when testing, running events, or outfitting players, which is what the commands on this page are for.
Is the Cooked Meat Jerky spawn code on GameServersCodex accurate?
Yes. The Cooked Meat Jerky's class name, GFI code, item ID, and blueprint path are reproduced exactly from the live game data and re-checked each patch, so you can copy them straight into your console.
What's the difference between the Cooked Meat Jerky GFI code and its blueprint path?
The GFI code PrimalItemConsumable_CookedMeat_Jerky is a short name for quick spawning; the blueprint path "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_CookedMeat_Jerky.PrimalItemConsumable_CookedMeat_Jerky'" is the full engine reference used by GiveItem and spawn tools. Both point at the same Cooked Meat Jerky.
Can I spawn the Cooked Meat Jerky over RCON or on a dedicated server?
Yes. Send the same command through RCON or your control-panel console: cheat gfi PrimalItemConsumable_CookedMeat_Jerky 1 0 0. If your tool already runs with admin context, drop the leading "cheat". It works the same on hosted, self-hosted, and RCON setups.
What does the Cooked Meat Jerky do in ARK: Survival Ascended?
A durable cooked meat product that restores food with minimal spoilage, ideal for long journeys and server provisioning.
What do the numbers in the Cooked Meat Jerky spawn command mean?
In cheat gfi PrimalItemConsumable_CookedMeat_Jerky 1 0 0, the code identifies the Cooked Meat Jerky, then the three numbers are quantity, quality, and blueprint flag (0 = item, 1 = blueprint). So it spawns one standard Cooked Meat Jerky.
What's the Cooked Meat Jerky GFI short code?
The GFI code for the Cooked Meat Jerky is PrimalItemConsumable_CookedMeat_Jerky. GFI matches the item by its short blueprint name, so cheat gfi PrimalItemConsumable_CookedMeat_Jerky 1 0 0 is the fastest way to spawn it without typing the full blueprint path.
What's the Cooked Meat Jerky class name?
The class name for the Cooked Meat Jerky is PrimalItemConsumable_CookedMeat_Jerky_C. Class names end in _C and identify the item's blueprint at runtime, which makes them useful for spawn tools, mods, and RCON macros.
What is the item ID for the Cooked Meat Jerky?
The numeric item ID for the Cooked Meat Jerky is 293. Use it with GiveItemNum, cheat GiveItemNum 293 1 0 0, to spawn by ID instead of by GFI name.
Is the Cooked Meat Jerky blueprint path case-sensitive?
Yes. "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_CookedMeat_Jerky.PrimalItemConsumable_CookedMeat_Jerky'" must be typed exactly, including capitalization and the wrapping quotes. Copy it from this page to avoid a typo that returns an empty spawn.
How do I give the Cooked Meat Jerky to another player?
Look at the player and run cheat GiveItemToPlayer <PlayerID> 293 1 0 0, or stand near them and use cheat GiveItemNum 293 1 0 0 after selecting them in your admin tools. It's the quick way to hand out the Cooked Meat Jerky during events and giveaways.
What is the blueprint path for the Cooked Meat Jerky?
The full blueprint path is "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_CookedMeat_Jerky.PrimalItemConsumable_CookedMeat_Jerky'". Paste it into GiveItem to spawn the exact item: cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_CookedMeat_Jerky.PrimalItemConsumable_CookedMeat_Jerky'" 1 0 0. Copy it exactly, because the path is case sensitive and must keep its wrapping quotes.
What is the Cooked Meat Jerky used for?
Cooked Meat Jerky is a food item crafted from cooked meat in a cooking pot or industrial cooker. It restores hunger when eaten and spoils much more slowly than raw or cooked meat, making it the preferred choice for travel rations and tribe food stores.
Where can I copy the Cooked Meat Jerky spawn command?
Use the copy buttons in the Spawn Commands and Blueprint Path sections near the top of this page. Each copies the full Cooked Meat Jerky command to your clipboard in one click, ready to paste into the console.
How do I spawn multiple Cooked Meat Jerky at once?
Change the quantity argument, the first number after the code. For example cheat gfi PrimalItemConsumable_CookedMeat_Jerky 25 0 0 spawns 25 of the Cooked Meat Jerky. Stacks respect the item's maximum stack size.
What's the difference between GFI and GiveItemNum for the Cooked Meat Jerky?
Both spawn the Cooked Meat Jerky. gfi PrimalItemConsumable_CookedMeat_Jerky matches the item by name and is quickest to type; GiveItemNum 293 uses the numeric ID and is precise for scripting. Same result, different lookup.
How do I give myself the Cooked Meat Jerky with a cheat command?
Open the admin console and run cheat gfi PrimalItemConsumable_CookedMeat_Jerky 1 0 0. That gives you one Cooked Meat Jerky instantly. The three numbers after the code are quantity, quality, and blueprint flag. Raise the first to spawn a stack, or set the last to 1 to receive it as a blueprint instead of a finished item. Verified against the current ARK: ASA build as of June 28, 2026.
What is the Cooked Meat Jerky class used for in mods or spawn tools?
Spawn managers, loot-table editors, and RCON macros reference the Cooked Meat Jerky by its class PrimalItemConsumable_CookedMeat_Jerky_C or GFI PrimalItemConsumable_CookedMeat_Jerky. Both uniquely identify it in ARK: Survival Ascended.
How do I enable admin commands to spawn the Cooked Meat Jerky?
In single-player, cheats are on by default. On a dedicated or hosted server, log in as admin first with enablecheats <AdminPassword>, then run the Cooked Meat Jerky spawn command. Without admin access the console rejects it.
How do I spawn the Cooked Meat Jerky by its item ID?
Run cheat GiveItemNum 293 1 0 0 in the admin console. GiveItemNum spawns by numeric ID, which is precise for scripts and control panels. The trailing numbers are quantity, quality, and blueprint flag.
Does the Cooked Meat Jerky spawn command work in single-player and multiplayer?
Yes, the command is identical in both. Single-player has cheats enabled by default; multiplayer just requires an admin login first. The Cooked Meat Jerky then spawns the same way.
How do I add the Cooked Meat Jerky to a starter kit or loadout?
Include cheat gfi PrimalItemConsumable_CookedMeat_Jerky 1 0 0 in your server's kit or spawn script, and set the quantity argument to hand out multiples. Pair it with other item commands from the Codex to build a full loadout.
Which game is the Cooked Meat Jerky from?
The Cooked Meat Jerky is from ARK: Survival Ascended. Every ID, code, and command on this page is specific to ARK: Survival Ascended and its current live build.