ARK · ITEM

Angler Hat Skin
- Item
- Base Game
A cosmetic skin that applies an angler hat appearance to any hat slot item, spawnable via GFI code.
Questions about the Angler Hat Skin (GFI PrimalItemSkin_AnglerHat)? Ask the GameServersHub Discord for answers from real server owners. Updated .
Blueprint Path
Full blueprint path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_AnglerHat.PrimalItemSkin_AnglerHat'"Spawn Commands
GFI Code
cheat gfi PrimalItemSkin_AnglerHat 1 0 0About
The Angler Hat Skin is a cosmetic item that changes the visual appearance of a hat to an angler-style hat. It does not replace the underlying hat, it is purely visual. Use it to customize the look of any hat-wearing character on your server.
Skins do not stack and have no blueprint variant. Spawn it directly into a player's inventory with its GFI code, then equip it to apply the appearance.
Frequently Asked Questions
- What's the difference between the Angler Hat Skin GFI code and its blueprint path?
- The GFI code
PrimalItemSkin_AnglerHatis a short name for quick spawning; the blueprint path"Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_AnglerHat.PrimalItemSkin_AnglerHat'"is the full engine reference used by GiveItem and spawn tools. Both point at the same Angler Hat Skin. - How do I open the console to spawn the Angler Hat Skin?
- On PC, press Tab to open the admin console, paste the command, and press Enter. On Xbox and PlayStation, open the pause menu and use the on-screen command bar. Then drop in the Angler Hat Skin spawn code from this page.
- Is the Angler Hat Skin blueprint path case-sensitive?
- Yes.
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_AnglerHat.PrimalItemSkin_AnglerHat'"must be typed exactly, including capitalization and the wrapping quotes. Copy it from this page to avoid a typo that returns an empty spawn. - What is the Angler Hat Skin?
- A cosmetic skin that applies an angler hat appearance to any hat slot item, spawnable via GFI code.
- Which game is the Angler Hat Skin from?
- The Angler Hat Skin is from ARK: Survival Ascended. Every ID, code, and command on this page is specific to ARK: Survival Ascended and its current live build.
- Where can I copy the Angler Hat Skin spawn command?
- Use the copy buttons in the Spawn Commands and Blueprint Path sections near the top of this page. Each copies the full Angler Hat Skin command to your clipboard in one click, ready to paste into the console.
- How do I spawn the Angler Hat Skin in ARK: Survival Ascended?
- Open the admin console and run
cheat gfi PrimalItemSkin_AnglerHat 1 0 0. That gives you one Angler Hat Skin instantly. The three numbers after the code are quantity, quality, and blueprint flag. Raise the first to spawn a stack, or set the last to 1 to receive it as a blueprint instead of a finished item. Verified against the current ARK: ASA build as of June 28, 2026. - How do I spawn a higher-quality Angler Hat Skin?
- The second number is quality, where 0 is primitive and higher values roll toward ascendant.
cheat gfi PrimalItemSkin_AnglerHat 1 100 0attempts a top tier Angler Hat Skin. Quality only affects items that support tiers; on others it's ignored. - What is the GFI code for the Angler Hat Skin?
- The GFI code for the Angler Hat Skin is
PrimalItemSkin_AnglerHat. GFI matches the item by its short blueprint name, socheat gfi PrimalItemSkin_AnglerHat 1 0 0is the fastest way to spawn it without typing the full blueprint path. - How do I spawn the Angler Hat Skin as a blueprint instead of a finished item?
- Set the final argument to 1:
cheat gfi PrimalItemSkin_AnglerHat 1 0 1. The last number is the blueprint flag, where 0 gives the crafted item and 1 gives its blueprint (for craftable items; on items with no blueprint the flag is simply ignored). - How do I spawn multiple Angler Hat Skin at once?
- Change the quantity argument, the first number after the code. For example
cheat gfi PrimalItemSkin_AnglerHat 25 0 0spawns 25 of the Angler Hat Skin. Stacks respect the item's maximum stack size. - Is the Angler Hat Skin spawn code on GameServersCodex accurate?
- Yes. The Angler Hat Skin's class name, GFI code, item ID, and blueprint path are reproduced exactly from the live game data and re-checked each patch, so you can copy them straight into your console.
- Does the Angler Hat Skin spawn command work in single-player and multiplayer?
- Yes, the command is identical in both. Single-player has cheats enabled by default; multiplayer just requires an admin login first. The Angler Hat Skin then spawns the same way.
- What is the Angler Hat Skin class used for in mods or spawn tools?
- Spawn managers, loot-table editors, and RCON macros reference the Angler Hat Skin by its class
PrimalItemSkin_AnglerHat_Cor GFIPrimalItemSkin_AnglerHat. Both uniquely identify it in ARK: Survival Ascended. - Can I spawn the Angler Hat Skin over RCON or on a dedicated server?
- Yes. Send the same command through RCON or your control-panel console:
cheat gfi PrimalItemSkin_AnglerHat 1 0 0. If your tool already runs with admin context, drop the leading "cheat". It works the same on hosted, self-hosted, and RCON setups. - What is the Angler Hat Skin used for?
- The Angler Hat Skin is a cosmetic item that changes the visual appearance of a hat to an angler-style hat. It does not replace the underlying hat, it is purely visual. Use it to customize the look of any hat-wearing character on your server.
- Is the Angler Hat Skin a DLC item or part of the base game?
- The Angler Hat Skin is part of the base ARK: Survival Ascended game, so no DLC or map pack is required to spawn or craft it.
- How do I enable admin commands to spawn the Angler Hat Skin?
- In single-player, cheats are on by default. On a dedicated or hosted server, log in as admin first with
enablecheats <AdminPassword>, then run the Angler Hat Skin spawn command. Without admin access the console rejects it. - How current is the Angler Hat Skin spawn info?
- The Angler Hat Skin entry was last verified on GameServersCodex on June 28, 2026. We track the live ARK: ASA build, so the IDs and commands here reflect the current patch.
- What's the full blueprint path of the Angler Hat Skin?
- The full blueprint path is
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_AnglerHat.PrimalItemSkin_AnglerHat'". Paste it into GiveItem to spawn the exact item:cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_AnglerHat.PrimalItemSkin_AnglerHat'" 1 0 0. Copy it exactly, because the path is case sensitive and must keep its wrapping quotes. - What's the Angler Hat Skin class name?
- The class name for the Angler Hat Skin is
PrimalItemSkin_AnglerHat_C. Class names end in_Cand identify the item's blueprint at runtime, which makes them useful for spawn tools, mods, and RCON macros. - Can I get the Angler Hat Skin without spawning it?
- Yes. The Angler Hat Skin can also be obtained through normal ARK: Survival Ascended progression. Admins usually spawn it for speed when testing, running events, or outfitting players, which is what the commands on this page are for.
- What do the numbers in the Angler Hat Skin spawn command mean?
- In
cheat gfi PrimalItemSkin_AnglerHat 1 0 0, the code identifies the Angler Hat Skin, then the three numbers are quantity, quality, and blueprint flag (0 = item, 1 = blueprint). So it spawns one standard Angler Hat Skin. - Why isn't my Angler Hat Skin spawn command working?
- Check three things: admin access is enabled (
enablecheatson servers), the code is typed exactly (PrimalItemSkin_AnglerHat), and all three trailing numbers are present. Copyingcheat gfi PrimalItemSkin_AnglerHat 1 0 0directly from this page avoids the most common mistakes. - What items are related to the Angler Hat Skin?
- See the Related section at the bottom of this page for items commonly used alongside the Angler Hat Skin, or open Browse Games to explore the full ARK: Survival Ascended database.
- How do I add the Angler Hat Skin to a starter kit or loadout?
- Include
cheat gfi PrimalItemSkin_AnglerHat 1 0 0in your server's kit or spawn script, and set the quantity argument to hand out multiples. Pair it with other item commands from the Codex to build a full loadout.