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ARK · CREATURE

ARK: Survival Ascended Malfunctioned Mek Knight (Malfunctioned) Creature creature

Malfunctioned Mek Knight (Malfunctioned) Creature

  • Creature
  • Genesis

A malfunctioned Mek Knight variant from Genesis, identifiable by entity ID Mek_Character_BP_LifeSupport_C and used in admin spawning and event scripting.

Want to go deeper on the Malfunctioned Mek Knight (Malfunctioned) Creature (creature ID Mek_Character_BP_LifeSupport_C)? Join the GameServersHub Discord to trade setups and spawn tips with other server admins. As of .

Creature ID

Entity / blueprint class

Mek_Character_BP_LifeSupport_C

Blueprint path

"Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/Mek_Character_BP_LifeSupport.Mek_Character_BP_LifeSupport'"

Summon Commands

Wild (Summon)

admincheat Summon Mek_Character_BP_LifeSupport_C

Tamed (GMSummon, level 150)

cheat GMSummon "Mek_Character_BP_LifeSupport_C" 150

Exact placement (SpawnDino)

admincheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/Mek_Character_BP_LifeSupport.Mek_Character_BP_LifeSupport'" 0 0 0 0

About

The Malfunctioned Mek Knight is a Fantasy-type creature introduced in the Genesis DLC. It represents a broken or corrupted variant of the standard Mek, functioning as a hostile encounter rather than a tameable unit. Its name tag is Mek, which it shares with other Mek-type creatures.

Admins primarily reference this creature when setting up spawn containers, configuring NPC difficulty overrides, or scripting Genesis-specific encounters. Use the entity ID Mek_Character_BP_LifeSupport_C when targeting it in server configuration files or spawn commands.

Because this is a malfunctioned variant, it behaves differently from a standard Mek and should not be expected to follow normal taming or piloting rules. Keep that distinction in mind when building loot tables or difficulty scaling around it.

Frequently Asked Questions

How do I spawn a Malfunctioned Mek Knight (Malfunctioned) Creature at an exact level and position?
Run admincheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/Mek_Character_BP_LifeSupport.Mek_Character_BP_LifeSupport'" 0 0 0 0. SpawnDino takes the full blueprint path followed by spawn distance, Y offset, Z offset and level, so you can place the Malfunctioned Mek Knight (Malfunctioned) Creature precisely instead of dropping it on top of your character.
How do I spawn a tamed Malfunctioned Mek Knight (Malfunctioned) Creature?
Open the admin console and run cheat GMSummon "Mek_Character_BP_LifeSupport_C" 150. GMSummon spawns a tamed Malfunctioned Mek Knight (Malfunctioned) Creature at the given level (150 here); change the number to set the level. Verified against the current ARK: ASA build as of June 28, 2026.
How do I spawn the Malfunctioned Mek Knight (Malfunctioned) Creature over RCON or on a dedicated server?
Send the same command through RCON or your control panel: admincheat Summon Mek_Character_BP_LifeSupport_C. Log in as admin first (enablecheats <AdminPassword>); if your tool already runs with admin context, drop the leading "cheat".
What's the Malfunctioned Mek Knight (Malfunctioned) Creature blueprint path?
The Malfunctioned Mek Knight (Malfunctioned) Creature blueprint path is "Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/Mek_Character_BP_LifeSupport.Mek_Character_BP_LifeSupport'". Keep the wrapping quotes: SpawnDino and the other path-based admin commands need them to read the path as one argument. Verified against the current ARK: ASA build as of June 28, 2026.
What is the creature ID for the Malfunctioned Mek Knight (Malfunctioned) Creature?
The creature ID for the Malfunctioned Mek Knight (Malfunctioned) Creature is Mek_Character_BP_LifeSupport_C. This is the blueprint class the game uses to identify it, and it's what admin summon commands take.
What type of creature is the Malfunctioned Mek Knight (Malfunctioned) Creature?
The Malfunctioned Mek Knight (Malfunctioned) Creature is classified as a fantasy in ARK: Survival Ascended. The classification affects which spawn containers and taming rules apply to it.
Which game is the Malfunctioned Mek Knight (Malfunctioned) Creature from?
The Malfunctioned Mek Knight (Malfunctioned) Creature is from ARK: Survival Ascended. Every ID, code, and command on this page is specific to ARK: Survival Ascended and its current live build.
How do I spawn a wild Malfunctioned Mek Knight (Malfunctioned) Creature?
Run cheat Summon Mek_Character_BP_LifeSupport_C in the admin console. Summon spawns a wild, untamed Malfunctioned Mek Knight (Malfunctioned) Creature at your location. Use GMSummon instead if you want it pre-tamed.
When was the Malfunctioned Mek Knight (Malfunctioned) Creature data last updated?
The Malfunctioned Mek Knight (Malfunctioned) Creature entry was last verified on GameServersCodex on June 28, 2026. We track the live ARK: ASA build, so the details here reflect the current patch.
Is the Malfunctioned Mek Knight (Malfunctioned) Creature a DLC creature or part of the base game?
The Malfunctioned Mek Knight (Malfunctioned) Creature is tied to the Genesis content, so that map or pack must be installed for it to appear naturally. Admins can still force-spawn it on any map with summon commands.
What is the Malfunctioned Mek Knight (Malfunctioned) Creature used for?
The Malfunctioned Mek Knight is a Fantasy-type creature introduced in the Genesis DLC. It represents a broken or corrupted variant of the standard Mek, functioning as a hostile encounter rather than a tameable unit. Its name tag is Mek, which it shares with other Mek-type creatures.
What is the Malfunctioned Mek Knight (Malfunctioned) Creature?
A malfunctioned Mek Knight variant from Genesis, identifiable by entity ID Mek_Character_BP_LifeSupport_C and used in admin spawning and event scripting.
What is the Malfunctioned Mek Knight (Malfunctioned) Creature name tag for Game.ini?
The Malfunctioned Mek Knight (Malfunctioned) Creature uses the name tag Mek. That is the value per-dino server settings expect, such as spawn multipliers, taming overrides and stat multipliers in Game.ini.