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ARK · COMMAND

TransferImprints

  • Command

Transfers all creature imprints from one player to another by UE4 ID or player name.

Want to go deeper on the TransferImprints (syntax cheat TransferImprints <UE4 ID> <UE4 ID> <Player Name>)? Join the GameServersHub Discord to trade setups and spawn tips with other server admins. As of .

Syntax

Console syntax

cheat TransferImprints <UE4 ID> <UE4 ID> <Player Name>

Arguments

ue4 id type: ue4 id
The UE4 ID of the player you wish to transfer the imprints TO.
player name type: text
The name of the player you wish to transfer the imprints to (in quotation marks). This is only used if the UE4 ID of the player you are trying to transfer imprints to is not found.

About

The TransferImprints command moves every imprint a player has accumulated to a different player on the server. This is useful when consolidating breeding progress after a player leaves, testing imprint mechanics, or correcting accidental imprints.

Supply the destination player's UE4 ID as the first argument. If that ID is not found on the server, the command falls back to matching by player name (in quotation marks). All imprints belonging to the executing player transfer to the target player; there is no selective per-creature transfer.

Frequently Asked Questions

Can I run the TransferImprints command over RCON?
Yes. Send cheat TransferImprints <UE4 ID> <UE4 ID> <Player Name> through RCON or your control-panel console. If the connection already runs with admin context, omit the leading "cheat". It works the same on hosted, self-hosted, and RCON setups.
What is the syntax for the TransferImprints command?
The syntax is cheat TransferImprints <UE4 ID> <UE4 ID> <Player Name>. Open the admin console, paste it, replace any <placeholders> with real values, and press Enter. Verified against the current ARK: ASA build as of June 28, 2026.
What is the TransferImprints used for?
The TransferImprints command moves every imprint a player has accumulated to a different player on the server. This is useful when consolidating breeding progress after a player leaves, testing imprint mechanics, or correcting accidental imprints.
What is TransferImprints in ARK: Survival Ascended?
Transfers all creature imprints from one player to another by UE4 ID or player name.
How current is the TransferImprints info?
The TransferImprints entry was last verified on GameServersCodex on June 28, 2026. We track the live ARK: ASA build, so the details here reflect the current patch.
How do I enable admin commands to run TransferImprints?
In single-player, cheats are on by default. On a dedicated or hosted server, log in as admin with enablecheats <AdminPassword> first, then run cheat TransferImprints <UE4 ID> <UE4 ID> <Player Name>. Without admin access the console rejects it.
Which game is the TransferImprints from?
The TransferImprints is from ARK: Survival Ascended. Every ID, code, and command on this page is specific to ARK: Survival Ascended and its current live build.
What arguments does the TransferImprints command take?
The TransferImprints command takes 2 arguments: ue4 id type: ue4 id, player name type: text. See the Arguments section on this page for what each one does.