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ARK · COMMAND

SpawnExactDino

  • Command

Spawns a creature with fully customized stats, imprinting, colors, saddle, and positioning—useful for testing, events, or restoring specific dinos.

Questions about the SpawnExactDino (syntax cheat SpawnExactDino <Blueprint> <Saddle Blueprint> <Saddle Quality> <Base Level> <Extra Levels> <Base Stats> <Added Stats> <Name> <Cloned> <Neutered> <Tamed Date> <Uploaded From> <Imprinter Name> <Imprinter ID> <Imprint Quality> <0> <Region Colors> <Creature ID> <Experience> <Spawn Distance> <Spawn Y> <Spawn Z>)? Ask the GameServersHub Discord for answers from real server owners. Updated .

Syntax

Console syntax

cheat SpawnExactDino <Blueprint> <Saddle Blueprint> <Saddle Quality> <Base Level> <Extra Levels> <Base Stats> <Added Stats> <Name> <Cloned> <Neutered> <Tamed Date> <Uploaded From> <Imprinter Name> <Imprinter ID> <Imprint Quality> <0> <Region Colors> <Creature ID> <Experience> <Spawn Distance> <Spawn Y> <Spawn Z>

Arguments

blueprint type: creature blueprint
The blueprint path of the creature you wish to spawn.
saddle blueprint type: item blueprint
The blueprint path of the saddle you wish to spawn the creature with.
saddle quality type: number
A number. The quality of the saddle that the creature spawns with.
base level type: number
The total base level of the spawned mob. This value needs to be equal to the sum of Base Stats + 1.
extra levels type: number
The total "extra levels" of the spawned mob. This value needs to be equal to the sum of Added Stats + 1.
base stats type: text
The base stats of the spawned mob given as numbers in the following format and order: "Health, Stamina, Oxygen, Food, Weight, Melee Damage, Movement Speed, Crafting Skill". For example: "10,13,44,29,0,0,48,0".
added stats type: text
The domesticated stats of the spawned mob given as numbers in the following format and order: "Health, Stamina, Oxygen, Food, Weight, Melee Damage, Movement Speed, Crafting Skill". For example: "10,13,44,29,0,0,48,0".
name type: text
The name of the spawned creature.
cloned type: boolean
Specify 0 here to set the spawned creature as not cloned, specify 1 here to set the spawned creature as cloned.
neutered type: boolean
Specify 0 here to set the spawned creature as not neutered, specify 1 here to set the spawned creature as neutered.
tamed date type: text
The date the creature was tamed.
uploaded from type: text
The location the creature was uploaded from.
imprinter name type: text
The name of the player to imprint on the dino (in quotation marks).
imprinter id type: ue4 id
The UE4 ID of the player who is imprinted on the dino.
imprint quality type: number
The quality of the imprint on the spawned creature.
0 type: number
This argument should be set to 0. We're not too sure what it does yet, but it is needed for the command to work.
region colors type: text
The color of each region of the spawned creature, given as color IDs (numbers) in the following format and order: "Region 0, Region 1, Region 2, Region 3, Region 4, Region 5". For example: "12,49,103,45,103,1". If left as "", the spawned creature will have random colors.
creature id type: number
The ID of the spawned creature. Best left as 0 as this will make Ark generate an ID for the creature.
experience type: number
The amount of experience the spawned creature has.
spawn distance type: number
The distance in front of your character that the creature should be spawned.
spawn y type: number
The distance to the right (positive) or left (negative) of your character that the creature should be spawned.
spawn z type: number
The distance above (positive) or below (negative) your character that the creature should be spawned.

About

SpawnExactDino gives you granular control over every aspect of a spawned creature. Instead of a wild dino with random stats, you specify base and added stats, imprint quality, saddle, colors, level, experience, name, and even the imprinter. Use it to recreate a lost tamed creature, spawn a perfectly optimized test dino, or populate an event arena with identical mounts.

The command requires careful formatting. Base and added stats are comma-separated in the order: Health, Stamina, Oxygen, Food, Weight, Melee Damage, Movement Speed, Crafting Skill. Region colors are also comma-separated (Region 0, 5). The base level must equal the sum of base stats plus 1; extra levels must equal the sum of added stats plus 1. Set the unknown middle argument to 0 and the creature ID to 0 to let the server auto-assign it.

Spawn distance, Y, and Z determine where the dino appears relative to your character, useful for keeping it out of walls or terrain. Leave saddle blueprint empty if you don't want one, and use 0 for imprinter ID if no imprint is needed.

Frequently Asked Questions

Which game is the SpawnExactDino from?
The SpawnExactDino is from ARK: Survival Ascended. Every ID, code, and command on this page is specific to ARK: Survival Ascended and its current live build.
How do I enable admin commands to run SpawnExactDino?
In single-player, cheats are on by default. On a dedicated or hosted server, log in as admin with enablecheats <AdminPassword> first, then run cheat SpawnExactDino <Blueprint> <Saddle Blueprint> <Saddle Quality> <Base Level> <Extra Levels> <Base Stats> <Added Stats> <Name> <Cloned> <Neutered> <Tamed Date> <Uploaded From> <Imprinter Name> <Imprinter ID> <Imprint Quality> <0> <Region Colors> <Creature ID> <Experience> <Spawn Distance> <Spawn Y> <Spawn Z>. Without admin access the console rejects it.
Can I run the SpawnExactDino command over RCON?
Yes. Send cheat SpawnExactDino <Blueprint> <Saddle Blueprint> <Saddle Quality> <Base Level> <Extra Levels> <Base Stats> <Added Stats> <Name> <Cloned> <Neutered> <Tamed Date> <Uploaded From> <Imprinter Name> <Imprinter ID> <Imprint Quality> <0> <Region Colors> <Creature ID> <Experience> <Spawn Distance> <Spawn Y> <Spawn Z> through RCON or your control-panel console. If the connection already runs with admin context, omit the leading "cheat". It works the same on hosted, self-hosted, and RCON setups.
What is the syntax for the SpawnExactDino command?
The syntax is cheat SpawnExactDino <Blueprint> <Saddle Blueprint> <Saddle Quality> <Base Level> <Extra Levels> <Base Stats> <Added Stats> <Name> <Cloned> <Neutered> <Tamed Date> <Uploaded From> <Imprinter Name> <Imprinter ID> <Imprint Quality> <0> <Region Colors> <Creature ID> <Experience> <Spawn Distance> <Spawn Y> <Spawn Z>. Open the admin console, paste it, replace any <placeholders> with real values, and press Enter. Verified against the current ARK: ASA build as of August 8, 2026.
When was the SpawnExactDino data last updated?
The SpawnExactDino entry was last verified on GameServersCodex on August 8, 2026. We track the live ARK: ASA build, so the details here reflect the current patch.
What is the SpawnExactDino used for?
SpawnExactDino gives you granular control over every aspect of a spawned creature. Instead of a wild dino with random stats, you specify base and added stats, imprint quality, saddle, colors, level, experience, name, and even the imprinter. Use it to recreate a lost tamed creature, spawn a perfectly optimized test dino, or populate an event arena with identical mounts.
What is the SpawnExactDino?
Spawns a creature with fully customized stats, imprinting, colors, saddle, and positioning, useful for testing, events, or restoring specific dinos.
What arguments does the SpawnExactDino command take?
The SpawnExactDino command takes 22 arguments: blueprint type: creature blueprint, saddle blueprint type: item blueprint, saddle quality type: number, base level type: number, extra levels type: number, base stats type: text, added stats type: text, name type: text, cloned type: boolean, neutered type: boolean, tamed date type: text, uploaded from type: text, imprinter name type: text, imprinter id type: ue4 id, imprint quality type: number, 0 type: number, region colors type: text, creature id type: number, experience type: number, spawn distance type: number, spawn y type: number, spawn z type: number. See the Arguments section on this page for what each one does.